Update #12: September

Greetings, Kindred. September has been a rather active month for all of us, signaling a new development stage of Project Dogmat. There’s a lot we had to rethink and redo, but in the end, it was worth it.

This month the PGF team decided to switch to a more active participation in the gaming communities. For example, we entered our project for the GamesJam.org (Russian resource) contest. Very soon, the jury will select the best games made with Unity. We hope that the contest will draw in more players and tempt them to join the ranks of Kindred.

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Our next step towards the international gaming community was a publication of our interview on the large gaming resource MMORPG.com. It’s not every day we get to deal with representatives of such a large website. To be honest, this is the first time we reached this level of fame but looks like this first experience was quite successful. Perhaps some of you will find parts of the interview useful as well.

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Development

In the process of development, we had some global changes in the motion vector. In September, we have finally concluded that we’re done with the testing and so we finally chose the main resources and technologies for the project. The designs are finished, the tools were decided and the further development towards our goals has been chosen. It is for this reason that our team has resolved to reject the previous prototype and switch to a completely new one. We have created new game content from scratch that is being developed based on the previous techniques. But now the prototype is better, faster, more stable and, most importantly, easier to use.

No, that’s not a complete relaunch of all our work as some might think, this is just its new development stage. This is no longer a prototype, now it’s something bigger, becoming what the developers wanted it to be.

More about September

Out of all the small happenings in September, we would like to mention the growth of our community: our group on Russian social media Vkontakte just reached 2000 subscribers. The Facebook page, meantime, is steadily approaching 1000.

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On the project’s forum you can now find a very informative topic created by the members of the community. They tried their hardest to collect all the information about Project Dogmat that we ever divulged, so if you know something that hasn’t been posted yet, feel free to join in the discussion.

About the Kickstarter

You probably remember that we were planning to launch our Kickstarter campaign at the end of summer. Unfortunately, these plans would not come to fruition and, as we wrote earlier, there were numerous reasons for that.

Same difficulties still prevent us from launching it, but our team and our partners do everything we can to make the Kickstarter dream come true. We are still undecided on the start date but it should happen very very soon.

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