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This topic contains 10 replies, has 6 voices, and was last updated by
iDenis July 16 23:05.
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Hey all
it’s been a while since last update and I see these forums becoming less and less active lately, to the point I myself check this page like once a week or so…
I know that it may be hard to come up with new content to show at this moment, considering there’s little funding and lots of programming stages that give zero visual content.
So I’ll just pop a question that is surely one of the major factors in MMO games and hopefully someone will answer and maybe it will generate some thrilling discussionWhat will combat be like in this game?
Will it be classic click target, click ability from ability list, or will it be more action oriented like in DCUO or Neverwinter where it almost feels we are playing and action game – trying to avoid spoilers try to provide an answer about this, give examples of things other games do as reference.Bonus question – what sort of weapons will we be getting in this game?
Cheers!
To die is not an option.
These questions have actually been answered and can even be seen in some of our videos. Ability based combat will be tradition mmorpg combat while our gun combat will be aim with your cursor and shoot. Hope this helps.
"We will be relentless in our pursuit for perfection. We won't ever be perfect - but in the process we will achieve greatness." - Vince Lombardi
Is it purely up to the gun on how much damage it’ll do or does skills and whatnot help?
Thanks for the answer, I had not seen that data elsewhere, as for the videos I didn’t saw actual combat but I saw a character using abilities from an ability trey, was not sure if that would be what combat would be about.
To die is not an option.
Greetings Kindred! In BDO online Combat sistem is not bad. There are some details that shoud not be there. Such as fast animation. Too fast. Lot of blinks and sparks all over the screen. You can’t even understand where your enemy is. ^,..,^ . But still you are able to feel action in a batle. IMHO. Anyway I belive that guys from PGF are going to give us an apportunity so we can fully experience what doest it mean to be a night creature.
- This reply was modified 4 months, 1 week ago by
BlackBaron.
I was hopping for something like that, more action oriented… but it seems that it won’t be like that…
SWTOR is a good game and the system is classic, let’s hope this can match.To die is not an option.
I was hopping for something like that, more action oriented… but it seems that it won’t be like that… SWTOR is a good game and the system is classic, let’s hope this can match.
We want our combat system to be fast-paced and feel traditional in the same aspect. Which is why we have a hybrid system of classic ability bar and semi-FPS. This allows the best of both systems and allows fast-paced combat. Especially in large groups.
"We will be relentless in our pursuit for perfection. We won't ever be perfect - but in the process we will achieve greatness." - Vince Lombardi
Eager to see some combat footage showing how that works
Like I mentioned before, we showed both how abilities will work and the firearms/cold weapons combat too.
"We will be relentless in our pursuit for perfection. We won't ever be perfect - but in the process we will achieve greatness." - Vince Lombardi
Honestly if the combat is like DCUO I would die for this game! something I loved about that game was the combat..
I see hell in your eyes..
- This reply was modified 4 months, 1 week ago by
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