We are the Community
For the players, By the players





Prelude Games Factory is a young team of developers, formed in April 2014 with a goal to create and develop a setting called Dogma: Eternal Night. Our team has members from post-soviet countries, such as Russia or Republic of Belarus, as well as those from numerous other countries from around the world. The most important tenet our team upholds is “for the fans, by the fans” and each and every one of us are, first of all, a part of the gaming community and secondly, we’re then developers.
OUR TEAM
Denis «AiryKai» Petrov
CEO/Programmer
Semen «Vinsent» Zemlyanukhin
3D Modeler
Julia «Yu» Litvinova
Concept Artist
Alina «Tabermori» Zhuravskaya
Concept Artist
Nathaniel Millijour
Graphic Designer
Bryan «Regent» Meehan
Community Manager
Joe Martinazzi
Marketing Manager
Ruslan Atdzhanov
Sysadmin
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