We are the Community
For the players, By the players

Prelude Games Factory is a young team of developers, formed in April 2014 with a goal to create and develop a setting called Dogma: Eternal Night. Our team has members from post-soviet countries, such as Russia or Republic of Belarus, as well as those from numerous other countries from around the world. The most important tenet our team upholds is “for the fans, by the fans” and each and every one of us are, first of all, a part of the gaming community and secondly, we’re then developers.
OUR TEAM

Denis "AiryKai" Petrov
CEO/Programmer

Semen "Vinsent" Zemlyanukhin
3D Modeler

Julia "Yu" Litvinova
Concept Artist

Alina "Tabermori" Zhuravskaya
Concept Artist

Nathaniel Millijour
Graphic Designer

Bryan "Regent" Meehan
Community Manager

Ruslan Atdzhanov
Sysadmin

Christopher Angel
Lead Writer

Eric Williams
Writer


